The official card-game adaptation of The Battle of Polytopia — the indie strategy phenomenon played by 27 million people. Now in your hands. Real cardboard. Real tribes. Same fast, fierce decisions.
Polytopia: The Card Game distils the fast turns and sharp tribal asymmetry of the digital game into a physical experience built for the kitchen table. Draw your tribe. Read your hand. Make the call.
Quick to teach. Hard to put down. The smallest civ-builder you'll ever love.
We didn't build it for "everyone." We built it for three specific people. You'll know which one you are.
Three thousand games in. You play on the bus. You know exactly when to research Riding. The cardboard version is the thing you've been quietly hoping for.
You love Splendor, Lost Ruins of Arnak, Wingspan. You want strategy in a package that hits the table at 8 p.m. and is cleared by 8:45 without anyone resenting it.
Three generations at the same table. You want a game an eight-year-old can teach a grandparent, where nobody feels patronised and everyone laughs the moment the bluff lands.
Solo, head-to-head, or a four-way tribal scrap. The rules core stays. The feel shifts.
A tightly tuned campaign against a deck-driven rival tribe. Designed for fifteen minutes, played in tens.
The signature head-to-head. Two tribes, twenty minutes, every move feels like it matters.
Diplomacy emerges from the seating chart. Alliances form, break, reform. The full Polytopia experience.
Each tribe is more than a colour. They reshape how the game plays — your hand, your timing, your win condition. Four distinct strategies in every box.
"There is order, and then there is everyone else."
The lawful empire. Trades flexibility for raw consistency — wherever Imperius lands, the tile stays.
"Look up. That's where the decisions are made."
The mountain people. See farther, plan deeper, surprise nobody until they surprise everybody.
"The horizon is a destination, not a limit."
Desert riders who reach the contested tile while everyone else is still drawing a route.
No twenty-page rulebook. Pick a tribe, claim a tile, play a card, take a turn. The depth is in the choices — not in the manual.
Pick one of the four tribes in the box. Read your tribe card. You're holding the rules to your own civilisation.
Place your starting tile in front of you. The map grows as you play, hex by hex, in front of every player.
Each turn, play one action card from your hand. Build, research, move, attack, or trade. The choice is yours.
First tribe to fifteen stars wins. Or the last tribe standing. Or the one your friends still respect at the end. Your call.
The Base game is the complete experience — everything you need to play, in a tight box. The Deluxe is for the table that wants the full board-game treatment.
The fast, complete card-game version. The whole experience in one tight box. Perfect first purchase.
The board-game-feel evolution. Everything in the Base game · plus the gear that makes it a heirloom.
The first thousand names get a Kickstarter early-bird slot, a backer-exclusive digital tribe skin in the Polytopia app, and the campaign link the moment it's live.
The Kickstarter link drops to the list before any public post.
Discounted pledge tier reserved for the first 1,000 list members.
Unlock a free cosmetic skin in the digital Polytopia app when you back.
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Real card game. Physical product. Cards, tokens, packaging — everything you need to play at a table. The digital Polytopia app stays exactly as it is.
Same DNA — fast turns, tribes you'll care about, decisions that matter — adapted for cardboard. The fifteen-minute card-game version of the experience you already love.
Q4 2026. The exact day is announced 30 days in advance to our early-access list first — that's why you sign up.
Estimated delivery to backers throughout 2027. First production-run priority goes to crowdfunding backers; retail follows.
Yes. We're establishing distribution in the Nordic region, UK, Germany, and the US in the year following the campaign.
English, French, Italian, German, and Spanish at launch — all five editions ship from day one.
Yes, and they'll feel right at home. Familiar tribes, familiar moves — translated to cardboard.
Midjiwan AB (creators of The Battle of Polytopia) and Nordic Pirates AB (publishers of Lying Pirates, 16,000+ copies sold) co-publish the game. IP stays Midjiwan's. Publishing, manufacturing, and distribution are Nordic Pirates.