The official card-game adaptation of The Battle of Polytopia — the indie strategy phenomenon played by 27 million people. A deckbuilder. A score-collector. The smallest civ-builder you'll ever love.
Polytopia: The Card Game is a deckbuilder & score-collector that translates the spirit of the digital phenomenon into the language of cardboard. Each tribe is its own deck. Each round, you draw, you play, you score. The choices stay sharp the whole way through.
Quick to teach. Hard to put down. No board. No tiles. Just cards, score, and your tribe.
We didn't build it for "everyone." We built it for three specific people. You'll know which one you are.
Three thousand games in. You play on the bus. You know exactly when to research Riding. The cardboard version is the thing you've been quietly hoping for.
You love Splendor, Lost Ruins of Arnak, Wingspan. You want strategy in a package that hits the table at 8 p.m. and is cleared by 8:45 without anyone resenting it.
Three generations at the same table. You want a game an eight-year-old can teach a grandparent, where nobody feels patronised and everyone laughs the moment the bluff lands.
Solo, head-to-head, or a four-way tribal scrap. The rules core stays. The feel shifts.
A tightly tuned campaign against a deck-driven rival tribe. Designed for fifteen minutes, played in tens.
The signature head-to-head. Two tribes, twenty minutes, every move feels like it matters.
Diplomacy emerges from the seating chart. Alliances form, break, reform. The full Polytopia experience.
Each tribe is its own 48-card deck. Same core game · four distinct worlds, art, and identity. The Base edition includes two tribes; the Deluxe edition unlocks all four.
"There is order, and then there is everyone else."
The lawful empire. Marble columns, blue banners, a culture that writes the rule before anyone has to ask.
"Look up. That's where the decisions are made."
The mountain people. Steep paths, sharp wind, a quiet civilisation that watches the valley below.
"The horizon is a destination, not a limit."
Desert riders, sandstone halls, gold under the dunes. The tribe that crosses the longest distances.
No twenty-page rulebook. Pick a tribe, claim a tile, play a card, take a turn. The depth is in the choices — not in the manual.
Pick a tribe. Take its 48-card deck. Player-aid cards lay out the round at a glance — no rulebook deep-dive.
Each round, draw cards from your deck. Decide what you'll play, what you'll save, and what you'll set up for later.
Drop cards in sequences that multiply your score. The same card means different things depending on what's beside it.
Score tokens stack as you play. Highest score after the final round takes the win. Quick to count. Sharp to argue.
The Base game is the complete experience — everything you need to play, in a tight box. The Deluxe is for the table that wants the full board-game treatment.
The fast, complete card-game version. The whole experience in one tight box. Perfect first purchase.
The full experience. Twice the tribes, premium components, the gear that makes it a heirloom.
The first thousand names get a Kickstarter early-bird slot, a backer-exclusive digital tribe skin in the Polytopia app, and the campaign link the moment it's live.
The Kickstarter link drops to the list before any public post.
Discounted pledge tier reserved for the first 1,000 list members.
Unlock a free cosmetic skin in the digital Polytopia app when you back.
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Real card game. Physical product. Cards, tokens, packaging — everything you need to play at a table. The digital Polytopia app stays exactly as it is.
It's a deckbuilder and score-collector, not a tile-laying re-creation of the app. Same Polytopia DNA — tribes, civilisation, sharp decisions — translated into a card-game format that plays in fifteen minutes.
Q4 2026. The exact day is announced 30 days in advance to our early-access list first — that's why you sign up.
Estimated delivery to backers throughout 2027. First production-run priority goes to crowdfunding backers; retail follows.
Yes. We're establishing distribution in the Nordic region, UK, Germany, and the US in the year following the campaign.
The Base game ships with Imperius and Xin-xi so the price point stays accessible. The Deluxe edition unlocks Oumaji and Bardur on top — twice the content, same core game.
Yes, and they'll feel right at home. Familiar tribes, familiar moves — translated to cardboard.
Midjiwan AB (creators of The Battle of Polytopia) and Nordic Pirates AB (publishers of Lying Pirates, 16,000+ copies sold) co-publish the game. IP stays Midjiwan's. Publishing, manufacturing, and distribution are Nordic Pirates.